Steeples

Steeples system

Price L$2,600
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steeples-poster

A complete steeples event hosting and or training system. Race timer and fault detection with points calculation to give each competitor a score.

In race announcements of missed fences and faults

Running and Walking modes option in the control post menu.

In this box is:

1) Scoreboards, Top 10 scores, Last 10 runs and 1 small pyramid (Web Link) this links to a Linden web page and saves all your Top scores online
(Web page is hosted on your sim server and is large enough for up to 100 Top scores/competitors per event)
Scoreboards have multi level access so others can reset them if you want just add them to the access list just add them to admin through the control post.

2) Start and Finish lines + End pole(used to turn racers back over the same fences)

3) Race Control posts (Running and Walking modes)

4) 7 Physical steeples, (the poles fall off when hit)

5) 16 Standard steeples that indicate faults by turning red for a few seconds and a buzzer.

6) One Fence core, this is mod/copy and can be used to make your own fences to add to your system.

7) Number textures 0-40

This package is all you need to train and host Steeple events at your stable.steeples-view

Add people to the admin via the control post

copy and mostly modify, so you can change textures, add to each fence or simply build your own to add to the system.

 

 

 

Building your course
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Rez your chosen fences to the ground, the physical fences will have no poles at this stage so don’t panic they will rez once the system is ready.

Position fences to make your course. Lower each into the ground to get your chosen height, lower = easy, Higher = harder. You can drag the number textures onto the number panels on each fence now or later when your happy with the layout.
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*Note* Fences are modify to allow you to set the description field and if you wish to change textures…’Re sizing’ the fence via the linked objects squares is not recommended. If fences are too high you should lower them into the ground. If you feel they are too low then use ‘Edit Linked parts’ to extend the legs base below the poles.
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Place a start/finish line at the beginning and end, if you want to end the race at the start line then just use one it will serve as both start and finish.  You can use the ‘end pole’ as the last obstacle and turn racers back over the same fences in reverse order to the start line if you want.

Rez a race controller post next to the start line is a good place.

Next the scoreboards, there are several parts to these so I have put them on a rezzer to make it easy. Setting up the score boards
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Drag the score board rezzer onto the ground, click and select build from the menu, position as required with edit on the rezzer box, the scoreboards will re position themselves accordingly . Click the rezzer again and select the ‘Done’ option this deletes the positioning scripts and you can now delete the rezzer.

*Note on rezzers – if a part does not move into position click the rezzer again and click ‘position’ this will force the part to the correct location

Configuring the course and Race controller

This is a little bit fiddly so I am giving it to you in small steps

1) Decide on a number for your course, lets say for example its course number 22
Click edit on the start line and in the description box type 2200.

Now move onto your first fence and in the description box type 2201, in the name box put 1,
second fence description 2202, in the name box put 2 and so on,
if you have a large course with 32 fences the last fence will be 2232 in the description box and 32 in the name box
( you can have up to 99 fences in one course)

2) Go back over each fence including the start and click into edit, in the contents tab of each fence click the ‘reset scripts’ tab, this forces the scripts to read the object description so it know what course it is on and its position in that course eg: ‘I am part of course number one, I am the 12th fence’.

3) Click into edit on the control post and open the ‘settings’ notecard.
you will see these lines:
course_number|||9
obstacle_count|||19
target_time|||45
tp|||0

Enter your course number after the ||| and do the same for the number of fences in the course. The target time is something you need to work out depending on the size of the course, you can change this later if you wish but for now just have a guess, the numbers are seconds. so 120 would be 2 minutes to complete the course.

NOTE* the field ‘tp’ = turning point, if you want to run racers back over the same fences then use the ‘End pole’ as the last obstacle on the out bound leg, set ‘tp’ to the End post number (the turning point, this should be at least 2 seconds from the last fence) …………….off is 0 (set on 0 for a one way course)

Example settings:
course_number|||32
obstacle_count|||11
target_time|||15
tp|||6

Correct for a 2 way Steeple with:
course number 32
11 fences (including the end pole this is 6 actual obstacles, 5 of which will be used twice)
target time 15 seconds
end pole number 6
_____________________
Example settings:
course_number|||32
obstacle_count|||11
target_time|||15
tp|||0

Correct for a 1 way steeple with:
course number 32
11 fences
target time 15 seconds
no turning point 0 (ascending fence numbers only) So the course will either end at the start line or there will be a separate finish line at the end
**********************************************************************************************************************

*save the notecard*

4) Click into edit on the control post and change the name box, give the control post a name- EG: the name of your event, steeple, Big Steeple, or anything you like, come out of edit and click the ‘Master Reset’ tab on the post menu. (This resets the name above the control post and all announcements will be preceded by that name eg ‘The big steeple: Fault gate 12’)

Now click on the control post to get the ‘Setup menu’

First menu:
Manual:
——— This option leaves the sensors in place after each run unless you click the control post to reset, this is best used if your running a short time event, it places less stress on the server as the sensors are not re rezzed for each run. Recommended for intensive limited time events.

Prim saver
———- This option removes the sensors after each run to save prims, it is best used for extended events and for general use as the prims for the sensors go back into the sims pool of free prims while the event is not being used. Recommended for general use.

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Second menu:

Running:
Walking:

Select the option you want and the system will calculate and say a score channel into chat.
*YOU WILL NEED TO ENTER THIS SCORE CHANNEL INTO BOTH SCOREBOARDS AND THE WEB Links FOR THE SYSTEM TO WORK*
5) Configuring the Scoreboards
———————————–
Click edit on each scoreboard in turn, go to the contents tab and open the settings notecard, look for this line channel,-2456
Paste or type your score channel after the comma.
*Save*

To configure the web Score board just do the same as above

Close the edit window and click on the control post to Race reset.

******* Thats it your done ready to compete*********

*Note*
If placing on a mega prim put a normal prim under the start line as mega prims are prone to issues

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Resetting the scores
Use the control post menu ‘Scores’ tab.
options are to reset -top, -Last, -web or -all scores

Adding other people to Admin:
You can add people to have full power over the system (except add others to admin) and access the options in the control post.
To do this just select the ‘Access’ tab and the access menu will be given to you and follow the instructions on the menus

Options are

Owner.
Group.
Create a list of people to have access.
Set a password to give access.

You can add avatar names via chat or enter the name on the ‘Access’ notecard, the notecard is the default setting so if you want to put the complete system with scoreboards already setup into your own rezzer your admin list is loaded automatically.  To update names added via the note card when the course is already in-world click on the ‘Load db’ tab, this will load updated names from the note card

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* Note* Re modifiable fence core

To change the shape of the ‘fence core sensor’:

Open fence core in edit/contents tab
Drag sensor into your inventory
Rez sensor to the ground (it will change its name from ‘sensor to ‘0’ do not worry)
Change the shape of the sensor prim to suit your needs

Rename back to ‘sensor’ and take back into your inventory
Open the fence core and delete the old sensor
Drag your new shape sensor back into the fence core

Job done


*********************IMPORTANT********************
To use more than one instance of the same event type owned by you in the same sim at the same time you will have to give the second and subsequent instances a different course number.
This produces a different channel for each course so each instance of the event will only communicate with its own scoreboards etc

If you need help setting up your first course send message to Chianna Nozaki or if my im’s are blocked contact Chianna Setsuko and I will help you with the setup.

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